Househack rules in progress

Character creation

Attributes 

(1-6/1,1,1,2 array at character creation)
Fortitude:
Deftness:
Insight:
Will:  

Carry capacity: 12 3 kg slots
Move 6 

Skills 

(level 1-3)
Take any one skill, and two more from your background. These start at rank 1.

Testing a skill is [skill level]d[tool die] against the difficulty class.
Attempting a non-skilled action uses [stat/2, min. 1] instead of skill.

Saves 

(10,10,10 array at character creation)
Mind
Body
Heart

Roll under to succeed.

Age


Backgrounds

Warrior
Fighting
Riding
Tactics
Leadership
Military history
Scouting
Sailing
Penmanship

Noble
Politics

Artisan
Traveller
Labourer
Hermit
Knight

Warden
Medicine
Fighting
Protection from spells
Banishment
Negotiation
Detect magic
Deep lore
Languages

Merchant
Criminal
Troubadour
Hunter
Bandit

Ranger
Navigation
Survival

Scholar
History
Science
Medicine
Languages
Literature
Magicology
Literature
Law

Pauper

Adventuring procedures

Delving


Travel


Negotiation


Fighting


Downtime


Crafting


Training


Using magic


Setting materials


Equipment


Weapons and armour


Tools


Transport


Consumables


Monsters


Magic